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	<title>File:Archsegment00.jpg - Revision history</title>
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	<updated>2026-07-14T07:38:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://marspedia.org/index.php?title=File:Archsegment00.jpg&amp;diff=3950&amp;oldid=prev</id>
		<title>Rfc: arch segment

Source: User:Rfc has created this image.

Tool: POV-Ray Version 1.0

Scene code:

 
 #include &quot;colors.inc&quot;           // Standard colors library
 #include &quot;shapes.inc&quot;           // Commonly used object shapes
 #include &quot;textures.inc&quot;     </title>
		<link rel="alternate" type="text/html" href="http://marspedia.org/index.php?title=File:Archsegment00.jpg&amp;diff=3950&amp;oldid=prev"/>
		<updated>2008-11-07T21:24:47Z</updated>

		<summary type="html">&lt;p&gt;arch segment  Source: &lt;a href=&quot;/User:Rfc&quot; title=&quot;User:Rfc&quot;&gt;User:Rfc&lt;/a&gt; has created this image.  Tool: POV-Ray Version 1.0  Scene code:     #include &amp;quot;colors.inc&amp;quot;           // Standard colors library  #include &amp;quot;shapes.inc&amp;quot;           // Commonly used object shapes  #include &amp;quot;textures.inc&amp;quot;     &lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;arch segment&lt;br /&gt;
&lt;br /&gt;
Source: [[User:Rfc]] has created this image.&lt;br /&gt;
&lt;br /&gt;
Tool: POV-Ray Version 1.0&lt;br /&gt;
&lt;br /&gt;
Scene code:&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
 #include &amp;quot;colors.inc&amp;quot;           // Standard colors library&lt;br /&gt;
 #include &amp;quot;shapes.inc&amp;quot;           // Commonly used object shapes&lt;br /&gt;
 #include &amp;quot;textures.inc&amp;quot;         // LOTS of neat textures.  Lots of NEW textures.&lt;br /&gt;
 #include &amp;quot;stones.inc&amp;quot;           // SPECIAL!  Mike Miller&amp;#039;s stone library.&lt;br /&gt;
 &lt;br /&gt;
 camera &lt;br /&gt;
 {&lt;br /&gt;
   location &amp;lt;30.0  15.0  -20.0&amp;gt;&lt;br /&gt;
   direction &amp;lt;0.0 0.0 2.9&amp;gt;&lt;br /&gt;
   right &amp;lt;1.4 0.0 0.0&amp;gt;&lt;br /&gt;
   look_at &amp;lt;0 0 0&amp;gt;&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 object { light_source { &amp;lt;700 500 -500&amp;gt;  color White  } }&lt;br /&gt;
 object { light_source { &amp;lt;700 300 200&amp;gt;  color Grey  } }&lt;br /&gt;
 &lt;br /&gt;
 #declare brick1 = &lt;br /&gt;
   object&lt;br /&gt;
   {&lt;br /&gt;
      difference&lt;br /&gt;
      {&lt;br /&gt;
         intersection&lt;br /&gt;
         {&lt;br /&gt;
            box { &amp;lt;-4.8 -4.8 -9.8&amp;gt; &amp;lt;4.8 4.8 9.8&amp;gt; } &lt;br /&gt;
            quadric {  Cylinder_X       scale &amp;lt;5.0 15.0 15.0&amp;gt;  translate &amp;lt;0 0 10&amp;gt;}&lt;br /&gt;
         }&lt;br /&gt;
         quadric {  Cylinder_X       scale &amp;lt;5.0 5.0 5.0&amp;gt;  translate &amp;lt;0 0 10&amp;gt;}&lt;br /&gt;
         box { &amp;lt;-9.8 -9.8 -9.8&amp;gt; &amp;lt;9.8 9.8 29.8&amp;gt; translate &amp;lt;0 13 0&amp;gt; rotate &amp;lt;5 0 0&amp;gt;} &lt;br /&gt;
         box { &amp;lt;-9.8 -9.8 -9.8&amp;gt; &amp;lt;9.8 9.8 29.8&amp;gt; translate &amp;lt;0 -13 0&amp;gt; rotate &amp;lt;-5 0 0&amp;gt;} &lt;br /&gt;
      }&lt;br /&gt;
      texture  { color red 1.0 green 0.3 blue 0.3 }&lt;br /&gt;
   }&lt;br /&gt;
 &lt;br /&gt;
 composite&lt;br /&gt;
 {&lt;br /&gt;
   object { brick1 translate &amp;lt;0 0 0&amp;gt;}&lt;br /&gt;
 }&lt;br /&gt;
 &lt;br /&gt;
 object &lt;br /&gt;
 {&lt;br /&gt;
   sphere { &amp;lt;0.0 0.0 0.0&amp;gt; 10000.0 }&lt;br /&gt;
   texture&lt;br /&gt;
   {&lt;br /&gt;
      color red 1.0 green 1.0 blue 1.0&lt;br /&gt;
   }&lt;br /&gt;
   color red 10.2 green 0.9 blue 0.9&lt;br /&gt;
 }&lt;/div&gt;</summary>
		<author><name>Rfc</name></author>
	</entry>
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