File:Archsegment00.jpg
Archsegment00.jpg (400 × 300 pixels, file size: 7 KB, MIME type: image/jpeg)
arch segment
Source: User:Rfc has created this image.
Tool: POV-Ray Version 1.0
Scene code:
#include "colors.inc" // Standard colors library
#include "shapes.inc" // Commonly used object shapes
#include "textures.inc" // LOTS of neat textures. Lots of NEW textures.
#include "stones.inc" // SPECIAL! Mike Miller's stone library.
camera
{
location <30.0 15.0 -20.0>
direction <0.0 0.0 2.9>
right <1.4 0.0 0.0>
look_at <0 0 0>
}
object { light_source { <700 500 -500> color White } }
object { light_source { <700 300 200> color Grey } }
#declare brick1 =
object
{
difference
{
intersection
{
box { <-4.8 -4.8 -9.8> <4.8 4.8 9.8> }
quadric { Cylinder_X scale <5.0 15.0 15.0> translate <0 0 10>}
}
quadric { Cylinder_X scale <5.0 5.0 5.0> translate <0 0 10>}
box { <-9.8 -9.8 -9.8> <9.8 9.8 29.8> translate <0 13 0> rotate <5 0 0>}
box { <-9.8 -9.8 -9.8> <9.8 9.8 29.8> translate <0 -13 0> rotate <-5 0 0>}
}
texture { color red 1.0 green 0.3 blue 0.3 }
}
composite
{
object { brick1 translate <0 0 0>}
}
object
{
sphere { <0.0 0.0 0.0> 10000.0 }
texture
{
color red 1.0 green 1.0 blue 1.0
}
color red 10.2 green 0.9 blue 0.9
}
File history
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| Date/Time | Thumbnail | Dimensions | User | Comment | |
|---|---|---|---|---|---|
| current | 22:24, 7 November 2008 | 400 × 300 (7 KB) | Rfc (talk | contribs) | arch segment Source: User:Rfc has created this image. Tool: POV-Ray Version 1.0 Scene code: #include "colors.inc" // Standard colors library #include "shapes.inc" // Commonly used object shapes #include "textures.inc" |
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