Difference between revisions of "File:UniversalBricks03.jpg"
(ten-hole-cube with pin Source: User:Rfc has created this image. Tool: POV-Ray Version 1.0 Scene code: #include "colors.inc" // Standard colors library #include "shapes.inc" // Commonly used object shapes #include "textures) |
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color red 10.2 green 0.9 blue 0.9 | color red 10.2 green 0.9 blue 0.9 | ||
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Latest revision as of 10:49, 25 November 2013
ten-hole-cube with pin
Source: User:Rfc has created this image.
Tool: POV-Ray Version 1.0
Scene code:
#include "colors.inc" // Standard colors library #include "shapes.inc" // Commonly used object shapes #include "textures.inc" // LOTS of neat textures. Lots of NEW textures. #include "stones.inc" // SPECIAL! Mike Miller's stone library. camera { location <100.0 40.0 -65.0> direction <0.0 0.0 2.9> //up <0.0 1.0 0.0> right <1.4 0.0 0.0> look_at <0 0 0> } object { light_source { <700 500 -500> color White } } object { light_source { <700 300 200> color Grey } } #declare brick1 = object { difference { box { <-9.8 -9.8 -9.8> <9.8 9.8 29.8> } quadric { Cylinder_X scale <5.0 5.0 5.0> translate <0 0 20>} quadric { Cylinder_Y scale <5.0 5.0 5.0> translate <0 0 20>} quadric { Cylinder_X scale <5.0 5.0 5.0> } quadric { Cylinder_Y scale <5.0 5.0 5.0> } quadric { Cylinder_Z scale <5.0 5.0 5.0> } } texture { color red 1.0 green 0.3 blue 0.3 } } #declare pin1 = object { intersection { box { <-4.9 -4.9 -4.9> <4.9 4.9 4.9> } quadric { Cylinder_X scale <5.0 5.0 5.0> } } texture { color red 0.6 green 1.3 blue 0.6 } } composite { object { brick1 translate <0 0 0>} object { pin1 rotate <0 90 0> translate <0 0 -25>} } object { sphere { <0.0 0.0 0.0> 10000.0 } texture { color red 1.0 green 1.0 blue 1.0 } color red 10.2 green 0.9 blue 0.9 }
File history
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Date/Time | Thumbnail | Dimensions | User | Comment | |
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current | 12:42, 28 October 2008 | 800 × 600 (24 KB) | Rfc (talk | contribs) | ten-hole-cube with pin Source: User:Rfc has created this image. Tool: POV-Ray Version 1.0 Scene code: #include "colors.inc" // Standard colors library #include "shapes.inc" // Commonly used object shapes #include "textures |
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