Difference between revisions of "Genetic engineering"

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m (Genetic Engineering moved to Genetic engineering: no capitals for easier linking)
(Better introduction and a few more enhancements)
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'''Genetic Engineering''' (or genetic modification, GM) is the alteration of the genetic code (DNA) in [[:category:plants|plants]] and [[:category:animals|animals]].
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'''Genetic Engineering''' (or genetic modification, GM) is the alteration of the genetic code (DNA) in [[plants]] and [[animals]]. This science generates great expectations and poses nearly boundless possibilities. Yet, this science is a new one, and the knowledge is far from completeness. The actual achievements are very limited so far, focusing mostly on the resistance against vermin or pesticides. None of the wanted enhancements, described on this page, are ready for usage. So, the idea of solving real Martian problems with GM is rather speculative.
  
==advantage==
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==Advantage==
The metabolism can possibly optimized for the habitat:
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The metabolism of plants can possibly be optimized for the habitat:
*better endurance for dark periods (e.g. [[dust storms]], [[fail-safe|havaries]], etc. )
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*Better endurance for dark periods (e.g. [[dust storms]] or temporary [[energy]] outages)
*ability to cope with dim [[sunlight]] (grow slow, but grow ...)
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*Ability to cope with dim [[sunlight]] (grow slow, but grow ...)
*ability to cope with [[radiation]]
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*Ability to cope with [[radiation]]
  
==risk==
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[[Insects]] might be optimized for [[food]] production:
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*The larvae grow faster and provide more valuable substances
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==Risk==
 
Compared with ''legacy vegetables'' the new developed ''genetically engineered plants'' may not be stable in the long run. Genetic alteration will be necessary after a while, maybe unexpectedly. It should be used only if the settlers have the ability to do corrections. Same with computer software. If a software bug shows up in a vital system (e.g. Y2K), the settlers would want someone who can fix it. DNA is a kind of software.
 
Compared with ''legacy vegetables'' the new developed ''genetically engineered plants'' may not be stable in the long run. Genetic alteration will be necessary after a while, maybe unexpectedly. It should be used only if the settlers have the ability to do corrections. Same with computer software. If a software bug shows up in a vital system (e.g. Y2K), the settlers would want someone who can fix it. DNA is a kind of software.
  

Revision as of 00:30, 4 October 2013

Genetic Engineering (or genetic modification, GM) is the alteration of the genetic code (DNA) in plants and animals. This science generates great expectations and poses nearly boundless possibilities. Yet, this science is a new one, and the knowledge is far from completeness. The actual achievements are very limited so far, focusing mostly on the resistance against vermin or pesticides. None of the wanted enhancements, described on this page, are ready for usage. So, the idea of solving real Martian problems with GM is rather speculative.

Advantage

The metabolism of plants can possibly be optimized for the habitat:

  • Better endurance for dark periods (e.g. dust storms or temporary energy outages)
  • Ability to cope with dim sunlight (grow slow, but grow ...)
  • Ability to cope with radiation


Insects might be optimized for food production:

  • The larvae grow faster and provide more valuable substances

Risk

Compared with legacy vegetables the new developed genetically engineered plants may not be stable in the long run. Genetic alteration will be necessary after a while, maybe unexpectedly. It should be used only if the settlers have the ability to do corrections. Same with computer software. If a software bug shows up in a vital system (e.g. Y2K), the settlers would want someone who can fix it. DNA is a kind of software.

Open issues

  • What genetic alterations exist up to now?